PERMAINAN GAME 2D BAGI ANAK BERKEBUTUHAN KHUSUS PENYANDANG TUNAWICARA

RACHMADI NURSA, RIO (2018) PERMAINAN GAME 2D BAGI ANAK BERKEBUTUHAN KHUSUS PENYANDANG TUNAWICARA. Skripsi thesis, Institut Teknologi Dirgantara Adisutjipto.

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Abstract

For children with disabilities playing games is one way to feel the same joy as other normal children, children who have limitations such as speech are children who use cues to communicate and interact with each other. That way children communicate with each other usually with body or hand movements used to communicate. In the Gatotkaca game with 2D graphics it is hoped that it can sharpen the motor skills of the child, by being tested directly in the Kranamanohara SLB to get a result, the fastest time to complete all levels with a duration of 09: 02.83 seconds, and the longest duration in completing this game is 21: 25.06 seconds. in this test also found the oldest age in this test was Fajar male aged 15 yrs 7 months who managed to reach level 2 with a duration of 01: 35.18 seconds and the youngest age in this test was Riski male 7 years 7 months who reached level 2 with a duration of 01: 48.15 seconds.

Item Type: Thesis (Skripsi)
Subjects: Q Science > Q Science (General)
Divisions: Institut Teknologi Dirgantara Adisujtipto > Informatika
Depositing User: Mr RIO RACHMADI NURSA
Date Deposited: 06 Aug 2024 03:39
Last Modified: 06 Aug 2024 03:39
URI: http://eprints.stta.ac.id/id/eprint/2492

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