GAME PUZZLE HURUF HIJAIYAH DENGAN METODE ACAK MAJU DAN ACAK MUNDUR BERBASIS DESKTOP

NINDA ANISA, SEPTIANA (2018) GAME PUZZLE HURUF HIJAIYAH DENGAN METODE ACAK MAJU DAN ACAK MUNDUR BERBASIS DESKTOP. Skripsi thesis, Institut Teknologi Dirgantara Adisutjipto.

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Abstract

In today's technological era, games or so-called games are one of the fastest growing lifestyles and distractions of most individuals. One of the games played is the Hijaiyah Hurdle Puzzle Game with a random, forward and random method that has a simple rule in the way a player must have guessed the same image with the memory capabilities possessed as well as the specified timings for the game to be more interesting. This game runs desktop-based. This game is divided into 3 categories by age ie 4-5 years old, 6-7 years and 8-10 years. has three levels of difficulty consisting of level 1, level 2, and level 3. The result of percentage of user test with 10 questions to 30 respondents is 79,79% and belongs to good category so easy to use for learning introduction base of hijaiyah letter.

Item Type: Thesis (Skripsi)
Subjects: Q Science > Q Science (General)
Divisions: Institut Teknologi Dirgantara Adisujtipto > Informatika
Depositing User: Ms SEPTIANA NINDA ANISA
Date Deposited: 02 Aug 2024 04:32
Last Modified: 02 Aug 2024 04:32
URI: http://eprints.stta.ac.id/id/eprint/2467

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